Log from start through 6/15/15

Caity sees grandmother who reports on weird disappearances – homeless guy, pets, neighborhood children
neighbourhood boy never arrived home
area is transitional area between industrial and residential, has petty crime
has small amount of active gangs
no particular frequency to attacks, but uptick in general malaise
astral plane tour: bad vibe by industrial area
thermal vision lights up
company in the area: Shining-Morning Inc
seems boring, basic, red brick factory
tour at night
Caity sees a small being pop out of sewers, pop back in
Johnny sees on thermovision neighborhood cats
I notice lonely sewer grate that seems noticeable
in sewer
small warm things have gone through here
Caity finds a large thing on the astral plane
down branching corridor
thing roars
I throw flash grenade
Johnny chops its shoulder
we kill it, enormous mutant troll humanoid with thick chitonous patches
pile = victims’ belongings
sticks: 601, 103 creds
backpack w/schoolbooks
ladder in corner of troll thing’s lair, Johnny goes up it, has dirty secretions that fade as it goes up

returns safe to ABK
wait 1 hr
meet grizzled older man Mr. Johnson
new plan: break into Shining-Morning Inc
have generic corporate rival to pin it on
Keith tries to get job at SM, fails but we find out:
sandwich place next door
fancy catering place doing catering
Johnny goes to interview catering place
we get several bottles including sample, George seen on camera
meeting Johnson at safe place bar

set in Chicago
inner loop has been taken up by corporate megopolis ABK– food/biotech merged
we all live in outer loop
start seeing flyers advertising jobs, no money listed, has recruiting event planned
Keith: Malcolm Kohen, troll, 9.5 ft, Caribbean, wears faded buttonup “blue collar that made it”, is bouncer at The Burnt Fuse,
Johnny: James Cannon, human, muscular, greasy
George: Kallisto Cai, cybertech eyes, rockstar
Caity: Sammy Noname, 1st gen elf, has dwarf brother, attractive
me: Ekatrina Tokka, wears black from bouncing job, writes in notebook in Russian
at recruiting event, we get pulled in as a group
ABK Company recruiting “different skills”, odd hours, assembling teams to do a task, go to ADDRESS and retrieve item, “will know it when we see it”
location: Japanese restaurant
James doesn’t know any fishmongers who would deliver here, health inspector hasn’t been by lately
Kallisto thinks this is from the aftermath of a gang fight, hacked up
me: this place is oddly devoid of gang sign, neutral territory? Hiding traces? Recent repainting/repairs
has lots of surveillance cameras
Kallisto asks for special, they attack us
I grab safe from break room

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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